/*
 ------------------------------------------------------------------------------
 Copyright (C) 2006-2007 Team Blur.

 This file is part of the Quantum Engine source code.

 The Quantum Engine source code is free software; you can redistribute it and/or
 modify it under the terms of the GNU General Public License as published by
 the Free Software Foundation; either version 2 of the License, or (at your
 option) any later version.

 The Quantum Engine source code is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 more details.

 You should have received a copy of the GNU General Public License along with
 the Quantum Engine source code; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 ------------------------------------------------------------------------------
*/


#include "cg_local.h"

/*
 ==================
 CG_AddGameCommands
 ==================
*/
void CG_AddGameCommands (void){
	// Commands forwarded to the server
	odCmdSystem->AddCommand("say", NULL, NULL);
	odCmdSystem->AddCommand("sayTeam", NULL, NULL);
	odCmdSystem->AddCommand("god", NULL, NULL);
	odCmdSystem->AddCommand("noclip", NULL, NULL);
}

/*
 ==================
 CG_RemoveGameCommands
 ==================
*/
void CG_RemoveGameCommands (void){
	// Commands forwarded to the server
	odCmdSystem->RemoveCommand("say");
	odCmdSystem->RemoveCommand("sayTeam");
	odCmdSystem->RemoveCommand("god");
	odCmdSystem->RemoveCommand("noclip");
}
